
Scribblenauts Remix is a port of the Nintendo DS that has been "remixed" (see how that title works in?) But it has been made user friendly for the mobile hardware world. At it's core, it is a puzzle game in which you play the character Maxwell who is tasked with retrieving a star from every level. The different problems you are presented with to get the star are as varied as the ways you can retrieve them.
The main draw of this game is that you can pretty much create any object you want to solve the puzzle. When it's time to solve a puzzle you are presented with a problem which usually gives you a good hint of what you need to create. Some puzzles are more open-ended than others. For example in the first level, the star is simply hanging in the tree. Whatever feasible way you can find to reach the star is possible in this game. Simply tap the notepad and you can type anything into the search box and more that likely it will appear. Perhaps a lasso? Sure that works. A ladder? Of course that works too. I of course like to think outside the box and just typed in "jetpack" and flew right up to the star. It should be noted that I played the iPad version of this game but I also got to play a little bit on the iPhone 4S for one key difference. Instead of typing your items, you can use the Siri voice recognition platform to just say what you want and still get the item. Most of the time that I used it, it was fairly accurate in interpreting what I was saying. Also it should be noted that in the game you cannot create any "famous" items such as "Statue of Liberty" or "Lindsay Lohan" Trust me, I typed Zombie and then Lindsay Lohan in hopes of an epic battle, but to no avail.
Now they're not all that straightforward. Most of the puzzles deal with you needing to create certain items in order for you to retrieve the star. For example, one puzzle tasks you with creating items that would be used a certain profession. Another has you filling in the blanks of an animal evolution chain.
Another part of the game that I simply just enjoyed was just the free-play mode. I'll be honest to say that this was the first part of Scribblenauts that I played and I probably played it for about 45 mintutes straight before I even tried the actual game. Basically the free-play mode is playground for you to create whatever you want and however you want. Essentially I used this mode to do the ultimate versus battles! Giant zombie dragon versus rainbow flying unicorn? Sure! Pretty much anything you can imagine can be done. As I was doing this however, I was noticing that my little hero Maxwell would eventually get attacked. So just typed "giant steel wall" and lo and behold a giant steel wall came into my possesion and I used that to protect poor Maxwell from the upcoming epic battles I would spend the next hour developing.
As far as the controls they are very simplistic. When you create an object, simply touch and movie it however you wish as long as it is not highlighted red. Once you're object is highlighted green, you're good to go. As far as moving Maxwell, simply just touch on the area you want Maxwell to move to and he will walk and jump over to where he needs to be as long as there is no obstacle in his way.
A
I really enjoyed Scribblenauts Remix. I can't remember the last time I powered through all the levels of a puzzle game in one sitting because that's what I did. The tasks set before you are so varied I never got bored. The number of solutions to each task can be just as varied and that also kept me engaged. My only real complaint is that there could be more levels (there are 5 worlds with 10 levels in each world). But again, I just spend most my time having dragons and unicorns battle it out!
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